BIS fnc initModules: Difference between revisions
Jump to navigation
Jump to search
m (1 revision) |
(page filling) |
||
Line 8: | Line 8: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | |Wait until all modules using the [[Arma 3 Module Framework]] are initialized.|= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [modules] [[call]] '''BIS_fnc_initModules''' |= Syntax | ||
|p1= |= Parameter 1 | |p1= modules: [[Array]] of [[Arma_3_Modules|modules]] - Modules to be activated |= Parameter 1 | ||
| |= Return value | | [[Boolean]] - Always returns [[true]]|= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[module_1,module_2] [[call]] '''BIS_fnc_initModules''';</code> |= example1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | |exec= call |= Execution By | ||
|[[Arma 3: Editor Modules]], [[Arma_3_Modules|Arma 3: Modules]]|= See also | |||
}} | }} |
Revision as of 19:21, 2 May 2018
Description
- Description:
- Wait until all modules using the Arma 3 Module Framework are initialized.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [modules] call BIS_fnc_initModules
- Parameters:
- modules: Array of modules - Modules to be activated
- Return Value:
- Boolean - Always returns true
Examples
- Example 1:
[module_1,module_2] call BIS_fnc_initModules;
Additional Information
- See also:
- Arma 3: Editor ModulesArma 3: Modules
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note