BIS fnc VRFadeIn: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| | | Fade In effect for VR. |= Description | ||
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| | | call [[BIS_fnc_VRFadeIn]] |= Syntax | ||
| | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[BIS_fnc_VRFadeOut]] |= See also | ||
}} | }} | ||
Revision as of 10:13, 22 May 2018
Description
- Description:
- Fade In effect for VR.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- call BIS_fnc_VRFadeIn
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_VRFadeIn;
Additional Information
- See also:
- BIS_fnc_VRFadeOut
Notes
-
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Notes
Bottom Section
- Posted on May 22, 2018 - 00:42 (UTC)
- Kalthramis
- This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".