addWeapon: Difference between revisions
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| ofp | | | ofp |Game name= | ||
|1.00| | |1.00|Game version= | ||
|arg= local | | |arg= local |Arguments in MP= | ||
|eff= global | | |eff= global |Effects in MP= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Add a weapon to a unit | | Add a weapon to a unit. For a global version of this command see [[addWeaponGlobal]]. | ||
Infantry units can only carry a specific number of weapons, once the weapon slots are filled, any further [[addWeapon]] commands are ignored. |= | Infantry units can only carry a specific number of weapons, once the weapon slots are filled, any further [[addWeapon]] commands are ignored. | ||
{{Informative|a '''magazine''' must be added first for the added weapon to be loaded.}} |Description= | |||
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| unit | | unit [[addWeapon]] weapon |Syntax= | ||
|p1= unit: [[Object]] - unit or vehicle to add the weapon to | | |p1= unit: [[Object]] - unit or vehicle to add the weapon to |Parameter 1= | ||
|p2= weapon: [[String]] - weapon class name. See the topic [[:Category:Weapons]] for reference about possible values. | | |p2= weapon: [[String]] - weapon class name. See the topic [[:Category:Weapons]] for reference about possible values. |Parameter 2= | ||
| [[Nothing]] | | | [[Nothing]] |Return value= | ||
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|x1= <code>[[player]] [[addMagazine]] "30Rnd_556x45_Stanag"; | |x1= <code>[[player]] [[addMagazine]] "30Rnd_556x45_Stanag"; | ||
[[player]] [[addWeapon]] "BAF_L85A2_RIS_SUSAT";</code> | | [[player]] [[addWeapon]] "BAF_L85A2_RIS_SUSAT";</code> |Example 1= | ||
|x2= <code>An_2 [[addMagazine]] "100Rnd_762x51_M240"; | |x2= <code>An_2 [[addMagazine]] "100Rnd_762x51_M240"; | ||
An_2 [[addWeapon]] "M240_veh";</code> | | An_2 [[addWeapon]] "M240_veh";</code> |Example 2= | ||
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| [[addWeaponGlobal]], [[removeWeapon]], [[removeAllWeapons]], [[addMagazine]] | | | [[addWeaponGlobal]], [[addWeaponTurret]], [[removeWeapon]], [[removeAllWeapons]], [[addMagazine]] |See also= | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands| | |||
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 10:59, 29 May 2018
Description
- Description:
- Add a weapon to a unit. For a global version of this command see addWeaponGlobal. Infantry units can only carry a specific number of weapons, once the weapon slots are filled, any further addWeapon commands are ignored.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit addWeapon weapon
- Parameters:
- unit: Object - unit or vehicle to add the weapon to
- weapon: String - weapon class name. See the topic Category:Weapons for reference about possible values.
- Return Value:
- Nothing
Examples
- Example 1:
player addMagazine "30Rnd_556x45_Stanag"; player addWeapon "BAF_L85A2_RIS_SUSAT";
- Example 2:
An_2 addMagazine "100Rnd_762x51_M240"; An_2 addWeapon "M240_veh";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Command Group: Weapons
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters