setVehiclePosition: Difference between revisions
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[[Category:Scripting Commands ArmA|SETVEHICLEPOSITION]] | [[Category:Scripting Commands ArmA|SETVEHICLEPOSITION]] | ||
<h2 style="color:#000066">'''''object'' setVehiclePosition ''[position, markers, placement]'''''</h2> | |||
'''Operand types:''' | |||
''' | '''object:''' [[Object]] | ||
'''[position, markers, placement]:''' [[Array]] | |||
'''Type of returned value:''' | '''Type of returned value:''' | ||
[[Nothing]] | |||
'''Compatibility:''' | '''Compatibility:''' | ||
Version 2.32 required. | |||
'''Description:''' | '''Description:''' | ||
Changes the object position. If the markers array contains more than one marker names, the position of a random one is used. Otherwise, the given position is used. The object is placed inside a circle with this position as its center and placement as its radius. | |||
'''Example:''' | '''Example:''' | ||
player '''setVehiclePosition''' [[0, 0, 0], ["Marker1"], 0] |
Revision as of 16:40, 4 July 2006
object setVehiclePosition [position, markers, placement]
Operand types:
object: Object
[position, markers, placement]: Array
Type of returned value:
Compatibility:
Version 2.32 required.
Description:
Changes the object position. If the markers array contains more than one marker names, the position of a random one is used. Otherwise, the given position is used. The object is placed inside a circle with this position as its center and placement as its radius.
Example:
player setVehiclePosition [[0, 0, 0], ["Marker1"], 0]