BIS fnc removeVirtualWeaponCargo: Difference between revisions

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(added 2 examples and added links to "see also" category)
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{{Function|Comments=
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.24|Game version=
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| <pre>/*
|Remove virtual weapons from an object (e.g., ammo box). Virtual items can be selected in the [[Arsenal]].|Description=
 
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Description:
Remove virtual weapons from an object (e.g., ammo box).
Virtual items can be selected in the Arsenal.


Parameter(s):
| [object,weaponClasses,removeGlobally] call [[BIS_fnc_removeVirtualWeaponCargo]] |Syntax=
0: OBJECT - objct from which weapons will be removed
1: STRING or ARRAY of STRINGs - weapon class(es) to be removed
2 (Optional): BOOL - true to remove weapons globally (default: false)


Returns:
|p1=object: [[Object]] - Object from which items will be removed|Parameter 1=
ARRAY of ARRAYs - all virtual items within the object's space in format [<items>,<weapons>,<magazines>,<backpacks>]
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|p2=weaponClasses: [[String]] or [[Array]] of [[String|strings]] - Weapon classes|Parameter 2=
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| <!-- [] call [[BIS_fnc_removeVirtualWeaponCargo]]; --> |= Syntax
|p3=removeGlobally: [[Boolean]] - (Optional, default [[false]]) [[True]] to remove items globally|Parameter 3=


|p1= |= Parameter 1
| [[Array]] of [[Array|arrays]] - All virtual items in objects's space in format:
 
*0: [[Array]] - Items
| |= Return value
*1: [[Array]] - Weapons
*2: [[Array]] - Magazines
*3: [[Array]] - Backpacks|Return value=
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|x1= <code>[myAmmoBox,["arifle_MX_F","arifle_MXC_F"],true] spawn BIS_fnc_removeVirtualWeaponCargo; // removes weapons from the virtualArsenal of the object myAmmoBox</code> |= Example 1
|x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[true]] ] [[call]] [[BIS_fnc_removeVirtualWeaponCargo]];</code>|Example 1=


|x2= <code>[myAmmoBox,"arifle_MX_F"] spawn BIS_fnc_removeVirtualWeaponCargo; // removes weapon from the virtualArsenal of the object myAmmoBox</code> |= Example 2
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| [[Arsenal]], [[BIS_fnc_addVirtualWeaponCargo]], [[BIS_fnc_getVirtualWeaponCargo]] |= See also
| [[Arsenal]],[[BIS_fnc_addVirtualBackpackCargo]], [[BIS_fnc_addVirtualItemCargo]], [[BIS_fnc_addVirtualMagazineCargo]],[[BIS_fnc_addVirtualWeaponCargo]],[[BIS_fnc_arsenal]],[[BIS_fnc_getVirtualBackpackCargo]],[[BIS_fnc_getVirtualItemCargo]],[[BIS_fnc_getVirtualMagazineCargo]],[[BIS_fnc_getVirtualWeaponCargo]], [[BIS_fnc_removeVirtualBackpackCargo]],[[BIS_fnc_removeVirtualItemCargo]], [[BIS_fnc_removeVirtualMagazineCargo]] |See also=
}}


}}


<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>

Revision as of 09:27, 23 June 2018

Hover & click on the images for description

Description

Description:
Remove virtual weapons from an object (e.g., ammo box). Virtual items can be selected in the Arsenal.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object,weaponClasses,removeGlobally] call BIS_fnc_removeVirtualWeaponCargo
Parameters:
object: Object - Object from which items will be removed
weaponClasses: String or Array of strings - Weapon classes
removeGlobally: Boolean - (Optional, default false) True to remove items globally
Return Value:
Array of arrays - All virtual items in objects's space in format:

Examples

Example 1:
[ BIS_ammoBox, ["class_1","class_2"], true ] call BIS_fnc_removeVirtualWeaponCargo;

Additional Information

See also:
ArsenalBIS_fnc_addVirtualBackpackCargoBIS_fnc_addVirtualItemCargoBIS_fnc_addVirtualMagazineCargoBIS_fnc_addVirtualWeaponCargoBIS_fnc_arsenalBIS_fnc_getVirtualBackpackCargoBIS_fnc_getVirtualItemCargoBIS_fnc_getVirtualMagazineCargoBIS_fnc_getVirtualWeaponCargoBIS_fnc_removeVirtualBackpackCargoBIS_fnc_removeVirtualItemCargoBIS_fnc_removeVirtualMagazineCargo

Notes

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Only post proven facts here! Add Note


Notes

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