safeZoneH: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (description, pic, example) |
m (category) |
||
Line 48: | Line 48: | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category: Dialogs]] | |||
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]] |
Revision as of 23:31, 1 July 2018
Description
- Description:
Returns the height of the screen in screen measurement units. Taken from top left corner of the default viewport (0,0) of the screen and going in the same direction as the Y axis, the value will be positive but resulting Y will end up beyond the bottom border. Therefore in order to calculate Y of the bottom screen border, the length of safeZoneY must be subtracted from safeZoneH, but because it is negative, it must be added instead. _screenBottomBorderY = safeZoneH + safeZoneY. The measurement units depend on the current screen resolution getResolution. See also SafeZone- Groups:
- Uncategorised
Syntax
- Syntax:
- SafeZoneH
- Return Value:
- Number
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note