Game logic - Logic label – Ylands
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*It is possible to group [[Ylands Game logic - Spawn point|'''Spawn Points''']] in a Logic label and use it as spawn place in [[Ylands Game logic - Player role|'''Player Role''']] and [[Ylands Game logic - Player team|'''Player Team''']]. Player spawn is then selected randomly from the collection. | *It is possible to group [[Ylands Game logic - Spawn point|'''Spawn Points''']] in a Logic label and use it as spawn place in [[Ylands Game logic - Player role|'''Player Role''']] and [[Ylands Game logic - Player team|'''Player Team''']]. Player spawn is then selected randomly from the collection. | ||
''' | '''Note''' | ||
*New game logic assigned trough script are put at the end of the list. | *New game logic assigned trough script are put at the end of the list. | ||
Revision as of 21:55, 2 December 2018
Description
Logic label is a collection of game logic. Game logic can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a game logic is part of a label and utilize this information in a game script.
- Each game logic can be part of any number of Labels.
- Label collection is dynamic. It is possible to add/remove game logic during play.
Spawn points
- It is possible to group Spawn Points in a Logic label and use it as spawn place in Player Role and Player Team. Player spawn is then selected randomly from the collection.
Note
- New game logic assigned trough script are put at the end of the list.
Properties
Logic
- List of Game logic belonging to current Label.
- Click + to add new entries and then use picker to select entity from scene.
Logic label events
Related instructions
Logic label
Game logic