Game logic - Player role – Ylands
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*Its possible to select a [[Ylands Game logic - Logic label|'''Logic Label''']] with collection of Spawn Points, spawn will be then selected by random | *Its possible to select a [[Ylands Game logic - Logic label|'''Logic Label''']] with collection of Spawn Points, spawn will be then selected by random | ||
=Notes= | =Notes= | ||
*Name given to this game logic will be same as the one displayed as name of the role. | *Name given to this game logic will be same as the one displayed as name of the role. | ||
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*[[Ylands Tile - On Player Connected|On Player Connected]] | *[[Ylands Tile - On Player Connected|On Player Connected]] | ||
*[[Ylands Tile - On Player Disconnected|On Player Disconnected]] | *[[Ylands Tile - On Player Disconnected|On Player Disconnected]] | ||
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{{Ylands scripting navbox}} | {{Ylands scripting navbox}} |
Revision as of 22:10, 2 December 2018
Description
Defines spawning point and equipment of player.
Properties
Equipment and inventory
- Starting equipment for this role
- Item placed in first inventory slot will be equipped in players hands upon spawn
- Player will not get respawn with this equipment
Spawn place
- Player will spawn on selected spawn point
- Its possible to select a Logic Label with collection of Spawn Points, spawn will be then selected by random
Notes
- Name given to this game logic will be same as the one displayed as name of the role.
Player Teams
- One team can have multiple player roles.
- One player role can be added to multiple player teams.
- Player team can override the spawn point of role.
- Each role in the team can have different spawn points
Events