allowFleeing: Difference between revisions
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[[Category:Scripting Commands OFP 1.46|ALLOWFLEEING]] | [[Category:Scripting Commands OFP 1.46|ALLOWFLEEING]] | ||
[[Category:Scripting Commands ArmA|ALLOWFLEEING]] | [[Category:Scripting Commands ArmA|ALLOWFLEEING]] | ||
[[Category: | [[Category:Command Group: Unit Control|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Arma 3: Scripting Commands]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 16:33, 3 December 2018
Description
- Description:
- Sets the cowardice level (the lack of courage or bravery) of a group or unit. The more cowardice a Group or Object has, the sooner it will start fleeing. 0 means maximum courage, while 1 means always fleeing.
- Groups:
- Uncategorised
Syntax
- Syntax:
- name allowFleeing cowardice
- Parameters:
- name: Object or Group
- cowardice: Number
- Return Value:
- Nothing
Examples
- Example 1:
_group1 allowFleeing 0;
Additional Information
- See also:
- fleeing
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Scripting Commands ArmA2
- Arma 3: Scripting Commands
- Scripting Commands Take On Helicopters