Tile - YLogic - Scale – Ylands
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[[Image:Ylands_Tile_-_Game_logic_scale.png]] | [[Image:Ylands_Tile_-_Game_logic_scale.png]] | ||
*Allows to '''get''' / '''set''' '''size''' of target game logic | *Allows to '''get''' / '''set''' '''size''' of target game logic. | ||
*'''Supported Game Logic''': | *'''Supported Game Logic''': | ||
**Trigger Zone (dynamic) | **[[Ylands Game logic - Trigger zone|'''Trigger Zone''']] (dynamic) | ||
**Interior | **[[Ylands Game logic - Interior|'''Interior''']] | ||
**Play Area | **[[Ylands Game logic - Play area|'''Play Area''']] | ||
**Waypoint (loiter) | **[[Ylands Game logic - Waypoint|'''Waypoint''']] (loiter) | ||
**Particle Effect | **[[Ylands Game logic - Particle effect|'''Particle Effect''']] | ||
=Notes= | =Notes= |
Revision as of 12:45, 11 December 2018
- Allows to get / set position of target game logic.
- Allows to get / set rotation of target game logic.
- Allows to get / set size of target game logic.
- Supported Game Logic:
- Trigger Zone (dynamic)
- Interior
- Play Area
- Waypoint (loiter)
- Particle Effect
Notes
- To change rotation / position / scale of Trigger Zone, it has to be set to "dynamic".
- Dynamic Trigger Zone reacts only to players (technical limitations).