BIS fnc shakeMap: Difference between revisions
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(Created page with "{{Function|= Comments | arma3 |Game name= |1.78|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author: R...") |
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[2,20,getMarkerPos "BIS_markerExtraction0"] call BIS_fnc_shakeMap; | [2,20,getMarkerPos "BIS_markerExtraction0"] call BIS_fnc_shakeMap; | ||
[2,20,getPos player] call BIS_fnc_shakeMap; | [2,20,getPos player] call BIS_fnc_shakeMap; | ||
*/{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description= | */</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description= | ||
|[] call [[BIS_fnc_shakeMap]]|Syntax= | |[] call [[BIS_fnc_shakeMap]]|Syntax= |
Revision as of 11:03, 24 December 2018
Description
- Description:
/* Author: Riccardo Argiolas Description: "Camera shake" function for the map. Shakes the map for a given amount of time with a given amount of force around the given camera center. Exits if map is not open. Parameters: Select 0 - NUMBER: duration of shake effect. Select 1 - NUMBER: magnitude of the shaking force. Select 2 - ARRAY: position of the camera center around which the shake effect occurs. Returns: None Examples: [2,20,getMarkerPos "BIS_markerExtraction0"] call BIS_fnc_shakeMap; [2,20,getPos player] call BIS_fnc_shakeMap; */
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_shakeMap
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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