Tile - YLogic - Scale – Ylands

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*'''Supported Game Logic''':
*'''Supported Game Logic''':
**[[Ylands Game logic - Trigger zone|'''Trigger Zone''']] (dynamic)
**[[Ylands Game logic - Trigger zone|'''Trigger Zone''']] (dynamic)
**[[Ylands Game logic - Impassable barrier|'''Impassable barrier''']]
**[[Ylands Game logic - Interior|'''Interior''']]
**[[Ylands Game logic - Interior|'''Interior''']]
**[[Ylands Game logic - Play area|'''Play Area''']]
**[[Ylands Game logic - Play area|'''Play Area''']]

Revision as of 14:28, 15 January 2019

Ylands Tile - Game logic position.png

  • Allows to get / set position of target game logic.


Ylands Tile - Game logic rotation.png

  • Allows to get / set rotation of target game logic.


Ylands Tile - Game logic scale.png

Notes

  • To change rotation / position / scale of Trigger Zone, it has to be set to "dynamic".
  • Dynamic Trigger Zone reacts only to players (technical limitations).



Template:Ylands scripting navbox