assignItem: Difference between revisions
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m (Bot: Reverted to revision 85056 by killzone_kid on 2014-10-04T10:19:32Z) |
m (template:command argument fix) |
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| unit '''assignItem''' item |= Syntax | | unit '''assignItem''' item |= Syntax | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= item: [[String]] |= | |p2= item: [[String]] |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
Line 27: | Line 27: | ||
opforUnit [[assignItem]] "NVGoggles_OPFOR"; | opforUnit [[assignItem]] "NVGoggles_OPFOR"; | ||
independentUnit [[addItem]] "NVGoggles_INDEP"; | independentUnit [[addItem]] "NVGoggles_INDEP"; | ||
independentUnit [[assignItem]] "NVGoggles_INDEP";</code>|= | independentUnit [[assignItem]] "NVGoggles_INDEP";</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] |= | | [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";
Additional Information
Notes
-
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