setVelocityModelSpace: Difference between revisions
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Killzone Kid (talk | contribs) (locality) |
m (template:command argument fix) |
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| vehicle '''setVelocityModelSpace''' [x, y, z] |= Syntax | | vehicle '''setVelocityModelSpace''' [x, y, z] |= Syntax | ||
|p1= vehicle: [[Object]] |= | |p1= vehicle: [[Object]] |PARAMETER1= | ||
|p2= [x, y, z]: [[Array]] - relative direction vector |= | |p2= [x, y, z]: [[Array]] - relative direction vector |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>car [[setVelocityModelSpace]] [0, 10, 0]; //pushes car forward</code>|= | |x1= <code>car [[setVelocityModelSpace]] [0, 10, 0]; //pushes car forward</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[velocityModelSpace]], [[velocity]], [[setVelocity]], [[setVelocityTransformation]], [[speed]] |= | | [[velocityModelSpace]], [[velocity]], [[setVelocity]], [[setVelocityTransformation]], [[speed]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:37, 7 April 2019
Description
- Description:
- Sets the velocity (speed vector) of the given vehicle relative to its model.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setVelocityModelSpace [x, y, z]
- Parameters:
- vehicle: Object
- [x, y, z]: Array - relative direction vector
- Return Value:
- Nothing
Examples
- Example 1:
car setVelocityModelSpace [0, 10, 0]; //pushes car forward
Additional Information
Notes
-
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