addMagazineGlobal: Difference between revisions
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m (template:command argument fix) |
m (template:command argument fix) |
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Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined. | Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined. | ||
{{warning|This command is broken in MP as it dupes inventory items. Use [[addMagazine]] <array> for now, it takes global argument and has global effect too.}} |= | {{warning|This command is broken in MP as it dupes inventory items. Use [[addMagazine]] <array> for now, it takes global argument and has global effect too.}} |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| unit [[addMagazineGlobal]] magazineName |= | | unit [[addMagazineGlobal]] magazineName |SYNTAX= | ||
|p1= unit: [[Object]] |= Parameter 1 | |p1= unit: [[Object]] |= Parameter 1 |
Revision as of 11:25, 7 April 2019
Description
- Description:
- Adds a magazine to the unit. Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit addMagazineGlobal magazineName
- Parameters:
- unit: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
player addMagazineGlobal "30Rnd_65x39_caseless_mag";
Additional Information
- See also:
- addMagazineaddMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazinePooladdMagazineTurretaddMagazineAmmoCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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