a != b: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 21: Line 21:
|x1= <code>[[if]] (_counter != 4) [[then]] {
|x1= <code>[[if]] (_counter != 4) [[then]] {
     [[hint]] "The counter is not equal to the number 4";
     [[hint]] "The counter is not equal to the number 4";
}</code> |= Example 1
}</code> |EXAMPLE1=


|x2= <code>[[if]] ([[vehicle]] [[player]] != [[player]]) [[then]] {
|x2= <code>[[if]] ([[vehicle]] [[player]] != [[player]]) [[then]] {
Line 31: Line 31:
} [[else]] {
} [[else]] {
     [[hint]] "Get in the tank.";
     [[hint]] "Get in the tank.";
}</code> |= Example 2
}</code> |EXAMPLE2=


|x3= <code>[[if]] ([[fuel]] truck1 != 1) [[then]] {
|x3= <code>[[if]] ([[fuel]] truck1 != 1) [[then]] {
     [[hint]] "Truck1 has less than a full tank of fuel.";
     [[hint]] "Truck1 has less than a full tank of fuel.";
}</code> |= Example 3
}</code> |EXAMPLE3=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 14:20, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns whether one value is not equal to another.
Groups:
Uncategorised

Syntax

Syntax:
a != b
Parameters:
a: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
b: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
Return Value:
Boolean - true if a is not the same as b

Examples

Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
Example 2:
if (vehicle player != player) then { tsk = player createSimpleTask ["StormTheCastle"]; tsk setSimpleTaskDescription ["Now you have a vehicle, storm the castle.", "Mobile mayhem!", "Castle"]; tsk setSimpleTaskDestination (getMarkerPos "cstl"); tsk setTaskState "Assigned"; player setCurrentTask tsk; } else { hint "Get in the tank."; }
Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }

Additional Information

See also:
Operators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Feb 5, 2007 - 11:00
Ceeeb
In OFP v1.96, comparison of strings is not case sensitive. Example : "STRINGtext" != "stringTEXT" returns false.

Bottom Section