BIS fnc damagePulsing: Difference between revisions
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|x1= <code>[[call]] [[BIS_fnc_damagePulsing]];</code> |= | |x1= <code>[[call]] [[BIS_fnc_damagePulsing]];</code> |EXAMPLE1= | ||
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Revision as of 14:29, 7 April 2019
Description
- Description:
- Game pulsing damage effect.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- call BIS_fnc_damagePulsing
- Return Value:
- Script handle
Examples
- Example 1:
call BIS_fnc_damagePulsing;
Additional Information
- See also:
- BIS_fnc_fatigueEffectBIS_fnc_incapacitatedEffectBIS_fnc_incapacitatedEffectBIS_fnc_indicateBleedingBIS_fnc_bloodEffect
Notes
-
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