BIS fnc HUDLimits: Difference between revisions
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m (template:command argument fix) |
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* priority: [[Number]] | * priority: [[Number]] | ||
* min: [[Number]] | * min: [[Number]] | ||
* max: [[Number]] |= | * max: [[Number]] |PARAMETER1= | ||
|p2= altLimit: [[Array]] in format [priority, min, max]: | |p2= altLimit: [[Array]] in format [priority, min, max]: | ||
* priority: [[Number]] | * priority: [[Number]] | ||
* min: [[Number]] | * min: [[Number]] | ||
* max: [[Number]] |= | * max: [[Number]] |PARAMETER1= | ||
|p3= dirLimit: [[Array]] in format [priority, min, max, target]: | |p3= dirLimit: [[Array]] in format [priority, min, max, target]: | ||
Line 33: | Line 33: | ||
* min: [[Number]] - you can set a "negative" value by adding 360 (e.g using 270 instead of -90) | * min: [[Number]] - you can set a "negative" value by adding 360 (e.g using 270 instead of -90) | ||
* max: [[Number]] | * max: [[Number]] | ||
* target: [[Position]] or [[Object]] - (Optional, default [0,0,0]) the direction relative target |= | * target: [[Position]] or [[Object]] - (Optional, default [0,0,0]) the direction relative target |PARAMETER1= | ||
| [[Array]] - current value of [[HUDMovementLevels]] |RETURNVALUE= | | [[Array]] - current value of [[HUDMovementLevels]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code><nowiki>[</nowiki>[0,0,0], [1, 0, 50], [0,0,0]] [[call]] [[BIS_fnc_HUDLimits]]; {{codecomment|// limits altitude on HUD to 50m max}}</code> |= | |x1= <code><nowiki>[</nowiki>[0,0,0], [1, 0, 50], [0,0,0]] [[call]] [[BIS_fnc_HUDLimits]]; {{codecomment|// limits altitude on HUD to 50m max}}</code> |EXAMPLE1= | ||
|x2= <code><nowiki>[</nowiki>[0,0,0], [0, 0, 0], [1,330,30, myTarget]] [[call]] [[BIS_fnc_HUDLimits]]; {{codecomment|// limits orientation towards myTarget by ±30°}}</code> |= | |x2= <code><nowiki>[</nowiki>[0,0,0], [0, 0, 0], [1,330,30, myTarget]] [[call]] [[BIS_fnc_HUDLimits]]; {{codecomment|// limits orientation towards myTarget by ±30°}}</code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:30, 7 April 2019
Description
- Description:
- Set helicopter advanced flight model HUD limits and prevents overwriting existing values. See also setHUDMovementLevels.
Notes:- default value is 0, which means no limits were assigned
- using 0 in min or max value will hide the corresponding limit
- same or higher priority will replace currently set priority
- using a negative priority will reset the values if absolute value is same or higher than current level
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [speedLimit, altLimit, dirLimit] call BIS_fnc_HUDLimits
- Parameters:
- speedLimit: Array in format [priority, min, max]:
- altLimit: Array in format [priority, min, max]:
- dirLimit: Array in format [priority, min, max, target]:
- Return Value:
- Array - current value of HUDMovementLevels
Examples
- Example 1:
[[0,0,0], [1, 0, 50], [0,0,0]] call BIS_fnc_HUDLimits; // limits altitude on HUD to 50m max
- Example 2:
[[0,0,0], [0, 0, 0], [1,330,30, myTarget]] call BIS_fnc_HUDLimits; // limits orientation towards myTarget by ±30°
Additional Information
- See also:
- HUDMovementLevelssetHUDMovementLevels
Notes
-
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