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| Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see [[CfgVehicles|Classes]]. |= | | Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see [[CfgVehicles|Classes]]. |DESCRIPTION= | ||
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| type '''countType''' objects |= | | type '''countType''' objects |SYNTAX= | ||
|p1= type: [[String]] - class type |= | |p1= type: [[String]] - class type |PARAMETER1= | ||
|p2= objects: [[Array]] - array of [[Object]]s |= | |p2= objects: [[Array]] - array of [[Object]]s |PARAMETER2= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
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|x1= <code>_count = "Tank" [[countType]] [[list]] _triggerOne;</code> |= | |x1= <code>_count = "Tank" [[countType]] [[list]] _triggerOne;</code> |EXAMPLE1= | ||
|x2= <code>_count = "B_medic_F" [[countType]] [[units]] [[player]];</code> |= | |x2= <code>_count = "B_medic_F" [[countType]] [[units]] [[player]];</code> |EXAMPLE2= | ||
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| [[count]], [[isKindOf]], [[typeOf]], [[countFriendly]], [[countEnemy]], [[countSide]], [[countUnknown]] |= | | [[count]], [[isKindOf]], [[typeOf]], [[countFriendly]], [[countEnemy]], [[countSide]], [[countUnknown]] |SEEALSO= | ||
}} | }} |
Revision as of 14:35, 7 April 2019
Description
- Description:
- Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see Classes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- type countType objects
- Parameters:
- type: String - class type
- objects: Array - array of Objects
- Return Value:
- Number
Examples
- Example 1:
_count = "Tank" countType list _triggerOne;
- Example 2:
_count = "B_medic_F" countType units player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 23, 2007 - 16:34
- Kronzky
- This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc.)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters