ctrlAnimateModel: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
m (template:command argument fix) |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Process an animation of 3D [[Dialog Control]]. Command uses name defined by source property and works similar like [[animateSource]] command. |= | | Process an animation of 3D [[Dialog Control]]. Command uses name defined by source property and works similar like [[animateSource]] command. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| control '''ctrlAnimateModel''' [source, phase]|= | | control '''ctrlAnimateModel''' [source, phase]|SYNTAX= | ||
|p1= control : [[Control]] - 3D control|PARAMETER1= | |p1= control : [[Control]] - 3D control|PARAMETER1= |
Revision as of 14:36, 7 April 2019
Description
- Description:
- Process an animation of 3D Dialog Control. Command uses name defined by source property and works similar like animateSource command.
- Groups:
- Uncategorised
Syntax
- Syntax:
- control ctrlAnimateModel [source, phase]
- Parameters:
- control : Control - 3D control
- [source, phase]: Array
- source: String - common source
- phase: Number - wanted animation phase
- Return Value:
- Nothing
Examples
- Example 1:
_control3D ctrlAnimateModel ["Close",1];
Additional Information
- See also:
- ctrlAnimationPhaseModelctrlCreatectrlDeletectrlModelctrlPositionctrlSetPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note