everyBackpack: Difference between revisions
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| Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground. |= | | Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground. |DESCRIPTION= | ||
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| '''everyBackpack''' box |= | | '''everyBackpack''' box |SYNTAX= | ||
|p1= box: [[Object]] |= | |p1= box: [[Object]] |PARAMETER1= | ||
| [[Array]] |RETURNVALUE= | | [[Array]] |RETURNVALUE= | ||
Revision as of 14:39, 7 April 2019
Description
- Description:
- Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
everyBackpack cursorTarget;
- Example 2:
_vehicleBackpacks = everyBackpack vehicle player;
Additional Information
- See also:
- firstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForcanAddItemToBackpackaddItemToBackpackremoveItemFromBackpackbackpackContainereveryContainer
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Apr 29, 2014 - 17:09
- ffur2007slx2_5
-
(ArmA3 ver 1.16), here's a quick reference to backpack command family.
Command Operand type Return Example firstBackpack Object(WeaponHolder, AmmoCrate, VehicleCrate) Object(eg 2bba9d00# 163957: backpack_compact.p3d) firstBackpack (getPos player nearestObject "weaponholder") backpackContainer Unit(Object) Object(eg 2bba9d00# 163957: backpack_compact.p3d) backpackContainer player //Currently same as unitBackpack unitBackpack Unit(Object) Object(eg 2bba9d00# 163957: backpack_compact.p3d) unitBackpack player //Currently same as backpackContainer backpack Unit(Object) String(eg 2bba9d00# 163957: backpack_compact.p3d) backpack player //See also (typeOf backpackContainer player) or (typeOf unitBackpack player) backpackCargo Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of String(eg ["Backpack0","Backpack1"]) backpackCargo _AmmoCrate getBackpackCargo Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of Array(eg [["Backpack0","Backpack1"],[1,1]]) getBackpackCargo _AmmoCrate everyBackpack Object(WeaponHolder, AmmoCrate, VehicleCrate) Array of Object(eg [22504f00# 163960: backpack_fast.p3d...]) everyBackpack _AmmoCrate