modelToWorldVisual: Difference between revisions
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| Converts position from object model space to world space in render time scope. For ASL version see [[modelToWorldVisualWorld]]. |= | | Converts position from object model space to world space in render time scope. For ASL version see [[modelToWorldVisualWorld]]. |DESCRIPTION= | ||
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| object '''modelToWorldVisual''' modelPos |= | | object '''modelToWorldVisual''' modelPos |SYNTAX= | ||
|p1= object: [[Object]] |= | |p1= object: [[Object]] |PARAMETER1= | ||
|p2= modelPos: [[Array]] - in format [[PositionRelative]] ([x,y,z] offset relative to the model centre) |= | |p2= modelPos: [[Array]] - in format [[PositionRelative]] ([x,y,z] offset relative to the model centre) |PARAMETER2= | ||
| [[Array]] - world position in format [[PositionAGL]] |= | | [[Array]] - world position in format [[PositionAGL]] |RETURNVALUE= | ||
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|x1= <code>_aboveAndBehindPlayer = [[player]] [[modelToWorldVisual]] [0,-1,3];</code> | |x1= <code>_aboveAndBehindPlayer = [[player]] [[modelToWorldVisual]] [0,-1,3];</code> | ||
| [[modelToWorld]], [[vectorModelToWorldVisual]], [[worldToModelVisual]], [[worldToModel]], [[selectionPosition]] |= | | [[modelToWorld]], [[vectorModelToWorldVisual]], [[worldToModelVisual]], [[worldToModel]], [[selectionPosition]] |SEEALSO= | ||
}} | }} |
Revision as of 14:43, 7 April 2019
Description
- Description:
- Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object modelToWorldVisual modelPos
- Parameters:
- object: Object
- modelPos: Array - in format PositionRelative ([x,y,z] offset relative to the model centre)
- Return Value:
- Array - world position in format PositionAGL
Examples
- Example 1:
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];
Additional Information
Notes
-
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