setFlagSide: Difference between revisions

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(see also)
m (template:command argument fix)
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| Sets flag [[Side]]. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with [[setFlagTexture]], if the command executed where unit is [[local]] effect of the command will be global and [[JIP]] compatible.|= Description
| Sets flag [[Side]]. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with [[setFlagTexture]], if the command executed where unit is [[local]] effect of the command will be global and [[JIP]] compatible.|DESCRIPTION=
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| flag '''setFlagSide''' side |= Syntax
| flag '''setFlagSide''' side |SYNTAX=


|p1= flag: [[Object]] |= Parameter 1
|p1= flag: [[Object]] |PARAMETER1=
|p2= side: [[Side]] |= Parameter 2
|p2= side: [[Side]] |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <code>_flag1 [[setFlagSide]] [[east]];</code> |= Example 1
|x1= <code>_flag1 [[setFlagSide]] [[east]];</code> |EXAMPLE1=


|x2= Capturable OPFOR flag:<code>[[private]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]];
|x2= Capturable OPFOR flag:<code>[[private]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]];
_flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
_flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
_flag [[setFlagSide]] [[east]];</code> |= Example 2
_flag [[setFlagSide]] [[east]];</code> |EXAMPLE2=
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| [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagTexture]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] |= See also
| [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagTexture]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO=


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Revision as of 14:47, 7 April 2019

Hover & click on the images for description

Description

Description:
Sets flag Side. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with setFlagTexture, if the command executed where unit is local effect of the command will be global and JIP compatible.
Groups:
Uncategorised

Syntax

Syntax:
flag setFlagSide side
Parameters:
flag: Object
side: Side
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagSide east;
Example 2:
Capturable OPFOR flag:private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flagflagOwnersetFlagOwnersetFlagTextureflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures

Notes

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Notes

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