unitRecoilCoefficient: Difference between revisions
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| Returns recoil coefficient of a soldier. |= | | Returns recoil coefficient of a soldier. |DESCRIPTION= | ||
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| '''unitRecoilCoefficient''' soldier |= | | '''unitRecoilCoefficient''' soldier |SYNTAX= | ||
|p1= soldier: [[Object]] |= | |p1= soldier: [[Object]] |PARAMETER1= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
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|x1= <code>_myRecoil = [[unitRecoilCoefficient]] [[player]]</code> |= | |x1= <code>_myRecoil = [[unitRecoilCoefficient]] [[player]]</code> |EXAMPLE1= | ||
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| [[setUnitRecoilCoefficient]] |= | | [[setUnitRecoilCoefficient]] |SEEALSO= | ||
}} | }} |
Revision as of 14:50, 7 April 2019
Description
- Description:
- Returns recoil coefficient of a soldier.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_myRecoil = unitRecoilCoefficient player
Additional Information
- See also:
- setUnitRecoilCoefficient
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 7, 2013
- AgentRev
- If the unit doesn't exist / is null, -1 is returned.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters