visiblePositionASL: Difference between revisions
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| Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope. |= | | Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope. |DESCRIPTION= | ||
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|'''visiblePositionASL''' object |= | |'''visiblePositionASL''' object |SYNTAX= | ||
|p1= object: [[Object]]: - name of the object |= | |p1= object: [[Object]]: - name of the object |PARAMETER1= | ||
| [[Array]] - format [[PositionASL]] |= | | [[Array]] - format [[PositionASL]] |RETURNVALUE= | ||
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|x1= <code>playerRenderedPosASL = [[visiblePositionASL]] player;</code> |= | |x1= <code>playerRenderedPosASL = [[visiblePositionASL]] player;</code> |EXAMPLE1= | ||
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| [[getPosVisual]], [[getPosASLVisual]], [[getPosATLVisual]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |= | | [[getPosVisual]], [[getPosASLVisual]], [[getPosATLVisual]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO= | ||
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Revision as of 14:51, 7 April 2019
Description
- Description:
- Returns an object's rendered 3D position ASL (z value above sea level) in render time scope.
- Groups:
- Uncategorised
Syntax
- Syntax:
- visiblePositionASL object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
playerRenderedPosASL = visiblePositionASL player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosATLVisualvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Render Time Scope Scripting Commands