Global Mobilization Weferlingen: Difference between revisions
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* TerrainBuilder Template Libraries (Summer) | * TerrainBuilder Template Libraries (Summer) | ||
* TerrainBuilder Template Libraries (Winter) | * TerrainBuilder Template Libraries (Winter) | ||
''Note that Summer and Winter libraries are directly interchangeable to allow fast conversion | ''Note that Summer and Winter libraries are directly interchangeable to allow fast conversion of your terrain between these styles.'' | ||
[[Category:Global Mobilization]] | [[Category:Global Mobilization]] |
Revision as of 11:19, 8 May 2019
Overview
Located in the northern plains of Germany, Weferlingen offers the largest Arma terrain released so far: 419 square kilometers of usable area. It's modeled after a real-world location in 1983, and uses entirely new assets – providing you with a unique experience that gives Arma 3 an entirely fresh look and feel. Explore nearly 50 fully destructible settlements in both West and East Germany, prepare your ambushes from scattered wooded areas, or have tanks battle each other at great distances on farmland – with each presenting its own major challenges. It is available in both winter and summer variants.
Map
A detailed and stylized representation of Weferlingen is available as 2D map with the resolution of 20480x20480px. Download High Resolution Map (97MB)
Substitute Files
Creating custom terrains using GM assets is a bit more difficult than usual, because the files are encrypted and cannot be unpacked. This means one is unable to build a custom terrain correctly, as the assets and their configuration are required during the binarization process of the .wrp file, but aren't available.
To mitigate this, so called substitute files are available that represent their encrypted counterparts in much lower detail but with full functionality required for the .wrp binarization.
Download Terrain Substitute Files (17MB)
Contents
The following folders are available in low detail representation:
- gm_plants\gm_shrubs
- gm_plants\gm_trees
- gm_structures\gm_rivers
- gm_structures\gm_roads_euro_80
- gm_structures\gm_structures_euro_80
- gm_structures\gm_structures_euro_80_winter
Additionally, supporting files are available:
- layers.cfg (Example detail texture definitions)
- RoadsLib.cfg (GM road style definitions)
- cfgClutter.hpp (GM clutter definitions)
- cfgSurfaceCharacters (GM surface character definitions)
- TerrainBuilder Template Libraries (Summer)
- TerrainBuilder Template Libraries (Winter)
Note that Summer and Winter libraries are directly interchangeable to allow fast conversion of your terrain between these styles.