createDiaryRecord: Difference between revisions
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|x1= <code>[[player]] [[createDiaryRecord]] ["Diary", ["Intel", "Enemy base is on grid <nowiki><marker name='enemyBase'>161170</marker></nowiki>"]]</code>|EXAMPLE1= | |x1= <code>[[player]] [[createDiaryRecord]] ["Diary", ["Intel", "Enemy base is on grid <nowiki><marker name='enemyBase'>161170</marker></nowiki>"]]</code>|EXAMPLE1= | ||
|x2= <code>[[player]] [[createDiaryRecord]] ["Diary", "Information gathered.<nowiki><br /><img image='wellDone_ca.paa' /></nowiki>"]</code>|EXAMPLE2= | |x2= <code>[[player]] [[createDiaryRecord]] ["Diary", "Information gathered.<nowiki><br /><img image='wellDone_ca.paa' /></nowiki>"]</code>|EXAMPLE2= | ||
|x3= <code>[[player]] [[createDiaryRecord]] ["Diary",["No Title","description"],taskNull,"",false];</code>|EXAMPLE3= | |x3= <code>[[player]] [[createDiaryRecord]] ["Diary",["No Title","description"],taskNull,"",false];</code>|EXAMPLE3= | ||
|x4= <code>[[player]] [[createDiaryRecord]] ["Diary",["Font tag","<nowiki><font color='#7FFF00' size='30' face='TahomaB'>This will changed text size, colour and font</font></nowiki>"],taskNull,"",false];</code>|EXAMPLE4= | |||
| [[processDiaryLink]], [[createDiaryLink]], [[createDiarySubject]], [[diarySubjectExists]] |SEEALSO= | | [[processDiaryLink]], [[createDiaryLink]], [[createDiarySubject]], [[diarySubjectExists]] |SEEALSO= |
Revision as of 09:04, 21 June 2019
Description
- Description:
- Creates a diary entry.
Supported tags and their parameters:
- <All>
- font
- color: String - HTML color in format #aarrggbb or #rrggbb
- size: Number - font height in pixels.
- face: String - font type (class from CfgFontFamilies)
- br
- marker
- name: String - marker name
- execute
- expression: String - executed code
- executeClose
- expression: String - executed code, diary is closed afterwards
- log
- gear
- unit: Number - unit ID
- teamSwitch
- unit: Number - unit ID
- kick
- id: Number - player ID
- ban
- id: Number - player ID
- mute
- id: Number - player ID
- currentTask
- id: Number - task ID
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName createDiaryRecord [subject, text, task, state]
- Parameters:
- unitName: Object
- [subject, text, task, state]: Array
- subject: String
- text: String
- task: (optional): Task
- state: (optional): String
- showTitle:: Boolean - Optional, default: true - Hides the title DEV
- Return Value:
- Diary Record
Alternative Syntax
- Syntax:
- unitName createDiaryRecord [subject, [title, text], task, state]
- Parameters:
- unitName: Object
- [subject, [title, text], task, state]: Array
- subject: String
- [title, text]: Array
- title: String
- text: String
- task: (optional): Task
- state: (optional):String
- showTitle:: Boolean - Optional, default: true - Hides the title DEV
- Return Value:
- Diary Record
Examples
- Example 1:
player createDiaryRecord ["Diary", ["Intel", "Enemy base is on grid <marker name='enemyBase'>161170</marker>"]]
- Example 2:
player createDiaryRecord ["Diary", "Information gathered.<br /><img image='wellDone_ca.paa' />"]
- Example 3:
player createDiaryRecord ["Diary",["No Title","description"],taskNull,"",false];
- Example 4:
player createDiaryRecord ["Diary",["Font tag","<font color='#7FFF00' size='30' face='TahomaB'>This will changed text size, colour and font</font>"],taskNull,"",false];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 14:54, 15 January 2011
- Alwarren
- To insert a link into a diary record that executes code instead of jumping to a marker, use the tag <execute expression="Code to execute">Text</execute>
Bottom Section
- Posted on March 24, 2017 - 20:11 (UTC)
- Tankbuster
- When adding multiple diary records, be aware that they appear in reverse order. ie the first one you add will appear last and the last one you add will be first.
- Posted on May 21, 2018 - 08:21 (UTC)
- Kalthramis
- To add an entry under the 'Briefing' subject, which is available by default, use "Diary" as the subject.
Categories:
- Scripting Commands
- Introduced with Arma 2 version 1.00
- Arma 2: New Scripting Commands
- Arma 2: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- ArmA 2: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Briefing