lockCameraTo: Difference between revisions

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The command also accepts a position (ASL) instead of an object. The vehicle has to have a stabilized optic for this command to work.
The command also accepts a position (ASL) instead of an object. The vehicle has to have a stabilized optic for this command to work.
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<dd class="notedate">Posted on June 22, 2019 - 08:36 (UTC)</dd>
<dt class="note">[[User:beno_83au|beno_83au]]</dt>
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To unlock the camera, just use ''objNull'':
<code>_uav lockCameraTo [objNull,_turretPath];</code>
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Revision as of 09:36, 22 June 2019

Hover & click on the images for description

Description

Description:
Lock/Unlock stabilized camera (in vanilla used currently only for UAVs) to target.
Groups:
Uncategorised

Syntax

Syntax:
vehicle lockCameraTo [target, turretPath]
Parameters:
vehicle: Object - UAV
[target, turretPath]: Array
target: Object or PositionASL - use objNull for unlocking
turretPath: Array - path to the turret with required camera
Return Value:
Nothing

Examples

Example 1:
uav lockCameraTo [vehicle, [0,0]];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on April 10, 2015 - 06:54 (UTC)
Commy2
The command also accepts a position (ASL) instead of an object. The vehicle has to have a stabilized optic for this command to work.
Posted on June 22, 2019 - 08:36 (UTC)
beno_83au
To unlock the camera, just use objNull: _uav lockCameraTo [objNull,_turretPath];