weaponsItemsCargo: Difference between revisions
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| [[weaponsItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[handgunItems]], [[addPrimaryWeaponItem]], [[addSecondaryWeaponItem]], [[addHandgunItem]], [[primaryWeapon]], [[secondaryWeapon]], [[handgunWeapon]], [[weaponAccessories]], [[weaponAccessoriesCargo]] |SEEALSO= | | [[weaponsItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[handgunItems]], [[addPrimaryWeaponItem]], [[addSecondaryWeaponItem]], [[addHandgunItem]], [[primaryWeapon]], [[secondaryWeapon]], [[handgunWeapon]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[addWeaponWithAttachmentsCargoGlobal]] |SEEALSO= | ||
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Revision as of 15:11, 2 July 2019
Description
- Description:
- Returns an array with subarrays contains class names and also names of connected items of all the vehicle's cargo weapons in weaponsItems format. If weapon has no magazine, an empty array [] is returned instead of magazine info. If the argument is a vehicle with weapons, vehicles cargo is searched, unlike with weaponsItems command, which will return vehicle's weapons instead.
- Since Arma 3 v1.95.145811 the returned array always contains secondary muzzle magazine info and consistent with getUnitLoadout format for weapon items.
- Groups:
- Uncategorised
Syntax
- Syntax:
- weaponsItemsCargo vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array - see weaponsItems
Examples
- Example 1:
weaponsItemsCargo vehicle player;
- Example 2:
weaponsItemsCargo _weaponholder;
Additional Information
- See also:
- weaponsItemsprimaryWeaponItemssecondaryWeaponItemshandgunItemsaddPrimaryWeaponItemaddSecondaryWeaponItemaddHandgunItemprimaryWeaponsecondaryWeaponhandgunWeaponweaponAccessoriesweaponAccessoriesCargoaddWeaponWithAttachmentsCargoGlobal
Notes
-
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