BIS fnc hasItem: Difference between revisions
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Killzone Kid (talk | contribs) mNo edit summary |
m (changed function group from network to inventory) |
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Function Group: | [[Category:Function Group: Inventory|{{uc:hasItem}}]] | ||
[[Category:Functions|{{uc:hasItem}}]] | [[Category:Functions|{{uc:hasItem}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:hasItem}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:hasItem}}]] |
Revision as of 00:40, 18 July 2019
Description
- Description:
- Returns true if object contains given item in inventory / cargo storage.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, item, searchCrew] call BIS_fnc_hasItem;
- Parameters:
- [object, item, searchCrew]: Array
- object: Object - unit, vehicle or other container
- item: String - item to find
- searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
- Return Value:
- Boolean - true if has item
Examples
- Example 1:
[player, "ItemMap"] call BIS_fnc_hasItem;
- Example 2:
[tank, "FirstAidKit", true] call BIS_fnc_hasItem;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.95]][[ Category: arma3dev: New Functions | BIS FNC HASITEM]][[ Category: arma3dev: Functions | BIS FNC HASITEM]]