BIS fnc setRespawnInventory: Difference between revisions
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{{Function|= | {{Function|Comments= | ||
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| arma 3 | | | arma 3 |Game name= | ||
|1. | |1.60|Game version= | ||
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| Set respawn loadouts.|DESCRIPTION= | | Set respawn loadouts. |DESCRIPTION= | ||
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|p1= | |p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] - Target where respawn inventories should be saved |PARAMETER1= | ||
|p2= | |||
|p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles |PARAMETER2= | |||
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| [[Array]] - in format | | [[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] |RETURNVALUE= | ||
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|x1= <code>[ [[player]], ["B_T_Recon_TL_F"] ] [[call]] [[BIS_fnc_setRespawnInventory]];</code> |= | |x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code> |Example 1= | ||
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| [[ | | [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] |SEEALSO= | ||
}} | }} | ||
Revision as of 21:01, 27 July 2019
Description
- Description:
- Set respawn loadouts.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [target, inventory] call BIS_fnc_setRespawnInventory
- Parameters:
- target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
- inventory: Array of strings - Classes from CfgInventory or CfgVehicles
- Return Value:
- Array - in format [target, id] used in BIS_fnc_removeRespawnInventory
Examples
- Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;
Additional Information
- See also:
- Arma 3 RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_getRespawnInventories
Notes
-
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