forceRespawn: Difference between revisions
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m (template:command argument fix) |
m (template:command argument fix) |
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|1.04|= Game version | |1.04|= Game version | ||
|arg= local |= | |arg= local |Multiplayer Arguments= | ||
|eff= global |= | |eff= global |Multiplayer Effects= | ||
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Revision as of 11:08, 5 August 2019
Description
- Description:
- Forces unit to respawn. The effect as if the player pressed RESPAWN button in the game pause menu, the unit is killed only there is no "so and so was killed" message and no score adjustment.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
forceRespawn player;
Additional Information
- See also:
- playerRespawnTimesetPlayerRespawnTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note