BIS fnc displayLoading: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
||
Line 2: | Line 2: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| TKOH | | | TKOH |Game name= | ||
|1.00|Game version= | |1.00|Game version= |
Revision as of 21:39, 30 August 2019
Description
- Description:
- Loading Screens init.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [onLoad,id] call BIS_fnc_displayLoading;
- Parameters:
- onLoad: Array - params provided by onLoad UI Event Handler
- id: Number - id of loading screen. Used only for debugging.
- Return Value:
- Nothing
Examples
- Example 1:
([_this,##ID##] call (uinamespace getvariable 'bis_fnc_displayLoading')
Additional Information
- See also:
- Loading Screens
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note