ctrlEnabled: Difference between revisions
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|1.5|Game version= | |1.5|Game version= |
Revision as of 04:20, 31 August 2019
Description
- Description:
- Returns if a control on the currently active user dialog is enabled. Disabled controls cannot be focused. Read Dialog Control for more information about user dialogs and controls.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = ctrlEnabled idc
- Parameters:
- idc: Number - control ID
- Return Value:
- Boolean - true if the control is enabled, false if not.
Alternative Syntax
Examples
- Example 1:
if (!(ctrlEnabled 100)) then { ctrlEnable [100, true] };
- Example 2:
_enabled = ctrlEnabled _control
Additional Information
- See also:
- ctrlEnable
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: GUI Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters