setSystemOfUnits: Difference between revisions

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| arma3 |= Game name
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|eff= local |= effect

Revision as of 17:27, 1 September 2019

Hover & click on the images for description

Description

Description:
Set system of units. This will only impact gauges from advanced flight model.
This command is buggy: any value other than 0 (metric) will display both units at the same time.
Groups:
Uncategorised

Syntax

Syntax:
setSystemOfUnits value
Parameters:
value: Number - possible values are:
0 - metric
1 - mixed
2 - imperial
Return Value:
Nothing

Examples

Example 1:
if (player in _myHelicopter) then { setSystemOfUnits 2; };

Additional Information

See also:
forceRotorLibSimulationAdvanced Helicopter Flight ModelRotorLib commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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