ropeDetach: Difference between revisions
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| | | Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation. |Description= | ||
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| | | attachedObject [[ropeDetach]] rope|Syntax= | ||
|p1= | |p1= attachedObject: [[Object]] - entity attached to the end of rope |Parameter 1= | ||
|p2= rope: [[Object]]|Parameter 2= | |p2= rope: [[Object]] - rope object to which entity is attached|Parameter 2= | ||
| [[Nothing]] |Return value= | | [[Nothing]] |Return value= |
Revision as of 18:33, 1 September 2019
Description
- Description:
- Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See ropeAttachTo for attach operation.
- Groups:
- Uncategorised
Syntax
- Syntax:
- attachedObject ropeDetach rope
- Parameters:
- attachedObject: Object - entity attached to the end of rope
- rope: Object - rope object to which entity is attached
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player ropeDetach myRope;
Additional Information
- See also:
- ropeCreateropeDestroyropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Take On Helicopters version 1.00
- Take On Helicopters: New Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands Take On Helicopters
- Take On Helicopters: New Scripting Commands List
- Scripting Commands Arma 3
- Command Group: Ropes and Sling Loading