cutObj: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|SYNTAX= |p21=" to "|SYNTAX2= |p21=") |
Lou Montana (talk | contribs) m (Text replacement - "|PARAMETER3= |p24=" to "|PARAMETER23= |p24=") |
||
Line 25: | Line 25: | ||
|p21= layer: [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100. |PARAMETER21= | |p21= layer: [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100. |PARAMETER21= | ||
|p22= [class, type, speed, showInMap]: [[Array]] |= | |p22= [class, type, speed, showInMap]: [[Array]] |= | ||
|p23= class: [[String]] - the className of the object | | |p23= class: [[String]] - the className of the object |PARAMETER23= | ||
|p24= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER2= | |p24= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER2= | ||
|p25= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER3= | |p25= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER3= |
Revision as of 09:17, 3 September 2019
Description
- Description:
- Displays an object defined in the global config in CfgTitles.
- Groups:
- Uncategorised
Syntax 1
- Syntax:
- cutObj [class, type, speed, showInMap]
- Parameters:
- [class, type, speed, showInMap]: Array
- class: String - the className of the object
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Nothing
Syntax 2
- Syntax:
- layer cutObj [class, type, speed, showInMap]
- Parameters:
- layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
- [class, type, speed, showInMap]: Array
- class: String - the className of the object
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Nothing
Syntax 3
- Syntax:
- layerName cutObj [class, type, speed, showInMap] (Since Arma 3 v1.57.134673)
- Parameters:
- layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
- [class, type, speed, showInMap]: Array
- class: String - the className of the object
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Number - number of the allocated layer
Examples
- Example 1:
cutObj ["TVSet", "PLAIN"]; cutObj ["TVSet", "PLAIN", 2]
- Example 2:
2 cutObj ["Sphere", "PLAIN"];
- Example 3:
_layer = "layer1" cutObj ["BISLogo", "PLAIN"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters