BIS fnc displayColorGet: Difference between revisions

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m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|PARAMETER1= |r2=" to "|PARAMETER21= |r2=")
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|s2= init call BIS_fnc_displayColorGet; |SYNTAX= 2
|s2= init call BIS_fnc_displayColorGet; |SYNTAX= 2


|p21= init: [[Boolean]] - when used, function will initialize all color presets |PARAMETER1=
|p21= init: [[Boolean]] - when used, function will initialize all color presets |PARAMETER21=


|r2= [[Nothing]] |RETURNVALUE= 2
|r2= [[Nothing]] |RETURNVALUE= 2

Revision as of 15:44, 4 September 2019

Hover & click on the images for description

Description

Description:
Loads custom color settings from CfgUIDefault. If variables are not stored in profileNamespace yet, function will declare them.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[tag,variable] call BIS_fnc_displayColorGet;
Parameters:
tag: String - Tag defined in CfgUIDefault
variable: String - Variable defined in CfgUIDefault >> Variables
Return Value:
Array - in format Color

Alternative Syntax

Syntax:
init call BIS_fnc_displayColorGet;
Parameters:
init: Boolean - when used, function will initialize all color presets
Return Value:
Nothing

Examples

Example 1:
["GUI","BCG_RGB"] call BIS_fnc_displayColorGet; Returns menu color

Additional Information

See also:
See also needed

Notes

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Notes

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