BIS fnc displayColorGet: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|PARAMETER1= |r2=" to "|PARAMETER21= |r2=") |
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|s2= init call BIS_fnc_displayColorGet; |SYNTAX= 2 | |s2= init call BIS_fnc_displayColorGet; |SYNTAX= 2 | ||
|p21= init: [[Boolean]] - when used, function will initialize all color presets | | |p21= init: [[Boolean]] - when used, function will initialize all color presets |PARAMETER21= | ||
|r2= [[Nothing]] |RETURNVALUE= 2 | |r2= [[Nothing]] |RETURNVALUE= 2 |
Revision as of 15:44, 4 September 2019
Description
- Description:
- Loads custom color settings from CfgUIDefault. If variables are not stored in profileNamespace yet, function will declare them.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [tag,variable] call BIS_fnc_displayColorGet;
- Parameters:
- tag: String - Tag defined in CfgUIDefault
- variable: String - Variable defined in CfgUIDefault >> Variables
- Return Value:
- Array - in format Color
Alternative Syntax
- Syntax:
- init call BIS_fnc_displayColorGet;
- Parameters:
- init: Boolean - when used, function will initialize all color presets
- Return Value:
- Nothing
Examples
- Example 1:
["GUI","BCG_RGB"] call BIS_fnc_displayColorGet;
Returns menu color
Additional Information
- See also:
- See also needed
Notes
-
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