landAt: Difference between revisions

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m (Text replacement - "|SYNTAX= |p21=" to "|SYNTAX2= |p21=")
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| Order an AI airplane to land at a given airport. [[ArmA:Airport ID|ID]] is the number to identify which map airport you want the airplane to land at. Since Arma 3 v1.68 it is possible to also make the airplane land at a [[Dynamic_Airport_Configuration|dynamic airport]] [[object]] (e.g. aircraft carrier, makeshift runway...). |DESCRIPTION=
| Order an AI airplane to land at a given airport.
'''Id''' is the number to identify which map airport you want the airplane to land at. See [[ArmA:Airport ID]] for more information.
{{Feature arma3 | Since Arma 3 v1.68 it is possible to also make the airplane land at a [[Dynamic_Airport_Configuration|dynamic airport]] [[object]] (e.g. aircraft carrier, makeshift runway...).}} |DESCRIPTION=
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| plane '''landAt''' id |SYNTAX=
| plane [[landAt]] id |SYNTAX=


|p1= plane: [[Object]] |PARAMETER1=
|p1= plane: [[Object]] |PARAMETER1=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=


| s2 = _plane1 '''landAt''' _dynamicAirport1        ''Since Arma 3 v1.68''|SYNTAX2=
|s2= plane [[landAt]] airportObject        ''Since Arma 3 v1.68'' |SYNTAX2=


|p21= _plane1: [[Object]] |PARAMETER21=
|p21= plane: [[Object]] |PARAMETER21=


|p22= _dynamicAirport1: [[Object]]|PARAMETER2=
|p22= airportObject: [[Object]]|PARAMETER22=


|r2 = [[Nothing]] |RETURNVALUE=
|r2= [[Nothing]] |RETURNVALUE2=
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|x1= <code>_plane1 [[landAt]] 1;</code> |EXAMPLE1=
|x1= <code>_plane1 [[landAt]] 1;</code> |EXAMPLE1=
|x2= <code>_dynamicAirport1 = "DynamicAirport_01_F" [[createVehicle]] [[position]] [[player]];
|x2= <code>_dynamicAirport1 = "DynamicAirport_01_F" [[createVehicle]] [[position]] [[player]];
_plane1 [[landAt]] _dynamicAirport1;</code> |EXAMPLE1=
_plane1 [[landAt]] _dynamicAirport1;</code> |EXAMPLE2=
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| [[land]], [[setAirportSide]], [[assignToAirport]], [[allAirports]] |SEEALSO=
| [[ArmA:Airport ID]], [[land]], [[setAirportSide]], [[assignToAirport]], [[allAirports]] |SEEALSO=
 
}}
}}


<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on November 8, 2014 - 22:59 (UTC)</dd>
<dd class="notedate">Posted 17:10, 23 February 2014 (AEDT)</dd>
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
<dt class="note">[[User:S3N7RY|l_S3N7RY_l]]</dt>
<dd class="note">
<dd class="note">
'''ARMA 3:'''
In Arma 3 (1.34) landAt only works for fixed-wing aircraft. Rotary-wing craft ignore this command.
 
[[Altis]]:
* 0 = Airbase
* 1 = AAC Airfield
* 2 = Krya Nera Airstrip
* 3 = Selakeno Airfield
* 4 = Molos Airfield
* 5 = Almyra Salt Lake Airstrip
</dd>
</dd>
</dl>
<dl class="command_description">
<dd class="notedate">Posted 17:56, 21 September 2010 (CEST)</dd>
<dt class="note">[[User:Tom 48 97|tom_48_97]]</dt>
<dd class="note">
'''ARMA 2 OA:'''
[[Takistan]]:
* 0 = Airport NorthWest
* 1 = Airport SouthEast
Planes approach all airports from South West
'''ARMA 2:'''
[[Utes]]:
* 0 = There is only one airport
[[Chernarus]]:
* 0 = Airport NorthWest close to Grishno
* 1 = Airport NorthEast close to Kranostav
* 2 = Airport SouthWest close to Balota
* 3 = Nearest Airport
Planes approach all airports from South East
'''ARMA:'''
[[Sahrani]]:
*0: - Paraiso
*1: - Rahmadi
*2: - Pita
*3: - Antigua
</dd>
<!-- Note Section END -->
</dl>
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|LANDAT]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|LANDAT]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on November 8, 2014 - 22:59 (UTC)</dd>
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
<dd class="note">
In Arma 3 (1.34) landAt only works for fixed-wing aircraft. Rotary-wing craft ignore this command.
</dd>
</dl>
<!-- DISCONTINUE Notes -->
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on June 19, 2016 - 09:24 (UTC)</dd>
<dt class="note">[[User:Tryteyker-|Tryteyker-]]</dt>
<dd class="note">
'''ARMA 3''': Tanoa <br>
0 = Aeroport de Tanoa <br>
1 = Tuvanaka Airbase <br>
2 = Saint-George Airstrip <br>
3 = Bala Airstrip <br>
4 = La Rochelle Aerodome <br>
'''ARMA 3''': Stratis <br>
0 = Stratis Airbase
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 19:24, 17 October 2019

-wrong parameter ("Arma") defined!-1.08
Hover & click on the images for description

Description

Description:
Order an AI airplane to land at a given airport. Id is the number to identify which map airport you want the airplane to land at. See ArmA:Airport ID for more information.
Arma 3
Since Arma 3 v1.68 it is possible to also make the airplane land at a dynamic airport object (e.g. aircraft carrier, makeshift runway...).
Groups:
Uncategorised

Syntax

Syntax:
plane landAt id
Parameters:
plane: Object
id: Number (airport index)
Return Value:
Nothing

Alternative Syntax

Syntax:
plane landAt airportObject        Since Arma 3 v1.68
Parameters:
plane: Object
airportObject: Object
Return Value:
Nothing

Examples

Example 1:
_plane1 landAt 1;
Example 2:
_dynamicAirport1 = "DynamicAirport_01_F" createVehicle position player; _plane1 landAt _dynamicAirport1;

Additional Information

See also:
ArmA:Airport IDlandsetAirportSideassignToAirportallAirports

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on November 8, 2014 - 22:59 (UTC)
Tankbuster
In Arma 3 (1.34) landAt only works for fixed-wing aircraft. Rotary-wing craft ignore this command.

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