isActionMenuVisible: Difference between revisions
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m (updated version to 1.96) |
Lou Montana (talk | contribs) m (arma3dev → arma3) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | arma3 |Game name= | ||
|1.96|Game version= | |1.96|Game version= | ||
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| [[isActionMenuVisible]] |SYNTAX= | | [[isActionMenuVisible]] |SYNTAX= | ||
| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
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|x1= <code>[[if]] ([[isActionMenuVisible]]) [[then]] { [[hint]] "Scroll menu is opened" };</code> |EXAMPLE1= | |||
|x1= <code>[[if]] ([[isActionMenuVisible]]) [[then]] { [[hint]] "Scroll menu is opened" };</code>|EXAMPLE1= | |||
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| [[inGameUISetEventHandler]], [[commandingMenu]], [[showCommandingMenu]], [[BIS_fnc_addCommMenuItem]], [[BIS_fnc_removeCommMenuItem]] |SEEALSO= | | [[inGameUISetEventHandler]], [[commandingMenu]], [[showCommandingMenu]], [[BIS_fnc_addCommMenuItem]], [[BIS_fnc_removeCommMenuItem]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 21:08, 29 October 2019
Description
- Description:
- Returns true if scroll menu is visible.
- Groups:
- Uncategorised
Syntax
- Syntax:
- isActionMenuVisible
- Return Value:
- Boolean
Examples
- Example 1:
if (isActionMenuVisible) then { hint "Scroll menu is opened" };
Additional Information
- See also:
- inGameUISetEventHandlercommandingMenushowCommandingMenuBIS_fnc_addCommMenuItemBIS_fnc_removeCommMenuItem
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note