BIN fnc addIDWMapMeasurementPoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|1.00|= Game version" to "|1.94|= Game version") |
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| <!-- [] call [[BIN_fnc_addIDWMapMeasurementPoint]]; --> |= Syntax | | <!-- [] call [[BIN_fnc_addIDWMapMeasurementPoint]]; --> |= Syntax | ||
|p1= | | |p1= |Parameter 1= | ||
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|x1= <code></code> |= | |x1= <code></code> |Example 1= | ||
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Revision as of 11:50, 4 December 2019
Description
- Description:
/* Killzone_Kid Description: Adds measurement point to IDWMap Parameter(s): ARRAY (Optional) - position in format [x,y] or [x,y,z] in which case z is ignored. Default: position player Returns: NUMBER 0 ... 1 - strength at given coordinates -1 - point is out of bounds -999 - error Example: call BIN_fnc_addIDWMapMeasurementPoint [x,y] call BIN_fnc_addIDWMapMeasurementPoint [x,y,z] call BIN_fnc_addIDWMapMeasurementPoint */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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