deActivateKey: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "[[Category:ArmA 2 OA: New Scripting Commands List" to "[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List")
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
Line 36: Line 36:


[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 01:57, 10 January 2020

Hover & click on the images for description

Description

Description:
Deactivates the given keyname for the current user profile. The keys are used to unlock missions or campaigns. See keys, keysLimit and doneKeys in the description.ext file of the missions.
Groups:
Uncategorised

Syntax

Syntax:
deActivateKey keyname
Parameters:
keyname: String
Return Value:
Nothing

Examples

Example 1:
deActivateKey "Mission04Key"

Additional Information

See also:
isKeyActiveactivateKey

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section