Eden Editor: Comment: Difference between revisions
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| <small><tt>Description</tt></small> | | <small><tt>Description</tt></small> | ||
| [[String]] | | [[String]] | ||
|- | |||
| '''Position''' | |||
| Init | |||
| World coordinates in meters. X goes from West to East, Y from South to North and Z is height above terrain. | |||
| <small><tt>position</tt></small> | |||
| [[Position3D]] | |||
|- | |||
| '''Rotation''' | |||
| Init | |||
| Local rotation in degrees. X is pitch, Y is roll and Z is yaw. | |||
| <small><tt>rotation</tt></small> | |||
| [[Number]] | |||
|} | |} | ||
</onlyinclude> | </onlyinclude> |
Revision as of 11:39, 17 March 2020
A comment is an annotation in the scenario. It is a virtual entity which exists only in the editor and has no effect on the scenario playthrough.
To place a comment, click the right mouse button on an empty space and select Place Comment option. This will add the comment and immediately open its attributes editing window, where you can set a title and a tooltip.
A comment can be edited as any other entity. You can drag it around, copy and paste it, move it to layers, delete it, etc. It can also be saved to custom compositions, where it can help to explain some aspects of the composition.
Attributes
Info | Development | |||
---|---|---|---|---|
Name | Category | Description | Property | Type |
Title | Init | Text displayed above the comment icon. | Name | String |
Tooltip | Init | Text displayed as a tooltip when hovering over the comment icon. | Description | String |
Position | Init | World coordinates in meters. X goes from West to East, Y from South to North and Z is height above terrain. | position | Position3D |
Rotation | Init | Local rotation in degrees. X is pitch, Y is roll and Z is yaw. | rotation | Number |