create3DENComposition: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>") |
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| [[Array]] of [[Eden Entity|Eden Entities]] |RETURNVALUE= | | [[Array]] of [[Eden Entity|Eden Entities]] |RETURNVALUE= | ||
|x1= <code>myComposition = [[create3DENComposition]] <nowiki | |x1= <code>myComposition = [[create3DENComposition]] [<nowiki/> | ||
[[configFile]] >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", | [[configFile]] >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", | ||
[[screenToWorld]] [0.5,0.5] | [[screenToWorld]] [0.5,0.5] |
Revision as of 10:41, 19 March 2020
Description
- Description:
- Create new Composition. To create individual entities, use create3DENEntity.
- Groups:
- Uncategorised
Syntax
- Syntax:
- create3DENComposition [configPath, position]
- Parameters:
- configPath: Config - path to CfgGroups class of a composition
- position: Array in format Position
- Return Value:
- Array of Eden Entities
Examples
- Example 1:
myComposition = create3DENComposition [ configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", screenToWorld [0.5,0.5] ];
Additional Information
- See also:
- create3DENEntity
Notes
-
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Only post proven facts here! Add Note
Notes