BIS fnc respawnMenuInventory: Difference between revisions

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{{Function
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| arma3 |Game name=
|game1= arma3


|1.00|Game version=
|version1= 1.00
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| ''N/A''<br>{{placeholder}} |DESCRIPTION=
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| <!-- [] call [[BIS_fnc_respawnMenuInventory]]; --> |SYNTAX=
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|p1= |PARAMETER1=
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| |RETURNVALUE=
|descr= Handles respawn inventory menu.
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|x1= <code></code> |=
|s1= [player, respawnDelay, revive] call [[BIS_fnc_respawnMenuInventory]]
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| |SEEALSO=
|p1= player: [[Object]] - Player unit


}}
|p2= respawnDelay: [[Number]] - (Optional, default 3) Respawn delay
 
|p3= revive: [[Boolean]] - (Optional, default [[false]]) If unit was revived
 
|r1= [[Nothing]]
 
|x1= <code><nowiki>[</nowiki>[[player]],5] [[call]] [[BIS_fnc_respawnMenuInventory]];</code>
 
|exec= call


<h3 style="display:none">Notes</h3>
|seealso= [[Arma 3 Respawn]]
<dl class="command_description">
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Revision as of 13:23, 22 July 2020

Hover & click on the images for description

Description

Description:
Handles respawn inventory menu.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[player, respawnDelay, revive] call BIS_fnc_respawnMenuInventory
Parameters:
player: Object - Player unit
respawnDelay: Number - (Optional, default 3) Respawn delay
revive: Boolean - (Optional, default false) If unit was revived
Return Value:
Nothing

Examples

Example 1:
[player,5] call BIS_fnc_respawnMenuInventory;

Additional Information

See also:
Arma 3 Respawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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