mineActive: Difference between revisions

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|arg= global |Multiplayer Arguments=
|arg= global |Multiplayer Arguments=
|gr1= Mines |=GROUP1
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Revision as of 09:02, 16 September 2020

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Description

Description:
Checks if the given mine is active.
Groups:
Mines

Syntax

Syntax:
mineActive obj
Parameters:
obj: Object
Return Value:
Boolean

Examples

Example 1:
if (mineActive _mine) then {hint "BOOM!"};

Additional Information

See also:
allMinesdetectedMinesmineDetectedBycreateMinerevealMine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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