triggerAmmo: Difference between revisions
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| Nothing |Return Value= | | [[Nothing]] |Return Value= | ||
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Revision as of 11:31, 24 September 2020
Description
- Description:
- Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- triggerAmmo munition
- Parameters:
- munition: Object
- Return Value:
- Nothing
Examples
- Example 1:
triggerAmmo bomb1
Additional Information
- See also:
- getShotParents "Fired" Event Handler
Notes
-
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