BIS fnc addRespawnPosition: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= |p2=" to "|Parameter1= |p2=") |
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|p3= '''name (optional)''': | |p3= '''name (optional)''': | ||
*[[String]] - respawn name, can be text or link to localization key|= | *[[String]] - respawn name, can be text or link to localization key|PARAMETER3= | ||
| [[Array]] - format [target,id] (used in [[BIS_fnc_removeRespawnPosition]]) |RETURNVALUE= | | [[Array]] - format [target,id] (used in [[BIS_fnc_removeRespawnPosition]]) |RETURNVALUE= | ||
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|x1= <code><nowiki>[</nowiki>[[west]], myRespawnAPC] [[call]] [[BIS_fnc_addRespawnPosition]];</code> |Example1= | |x1= <code><nowiki>[</nowiki>[[west]], myRespawnAPC] [[call]] [[BIS_fnc_addRespawnPosition]];</code> |Example1= | ||
|x2= <code>myRespawn<nowiki> = [</nowiki>[[missionNamespace]],"arena","Battle Arena"] [[call]] [[BIS_fnc_addRespawnPosition]];</code> |= | |x2= <code>myRespawn<nowiki> = [</nowiki>[[missionNamespace]],"arena","Battle Arena"] [[call]] [[BIS_fnc_addRespawnPosition]];</code> |EXAMPLE2= | ||
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Revision as of 19:37, 24 September 2020
Description
- Description:
- Add a respawn position for respawn menu.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [<target>,<position>] call BIS_fnc_addRespawnPosition;
- Parameters:
- target: Receiver of the respawn position
- Namespace - use missionNamespace to add the position to everyone
- Side
- Group
- Object
- position:
- name (optional):
- String - respawn name, can be text or link to localization key
- Return Value:
- Array - format [target,id] (used in BIS_fnc_removeRespawnPosition)
Examples
- Example 1:
[west, myRespawnAPC] call BIS_fnc_addRespawnPosition;
- Example 2:
myRespawn = [missionNamespace,"arena","Battle Arena"] call BIS_fnc_addRespawnPosition;
Additional Information
Notes
-
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Notes
Bottom Section
- Posted on July 1, 2016 - 11:22 (UTC)
- Krzmbrzl00
- Make sure the used Position is in format Position3D (i.e. it contains a third coordinate (z-coordinate)) because otherwise you will get an error as soon as you open the respawn screen and you will be respawned at position [0,0,0] (lower left corner of the map), although the map marker for the spawn position is placed as intended