BIS fnc saveInventory: Difference between revisions

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|x1= <code>[ [[player]], [ [[missionNamespace]], "BIS_inv"], [], true ] [[call]] [[BIS_fnc_saveInventory]];</code> |=
|x1= <code>[ [[player]], [<nowiki/>[[missionNamespace]], "BIS_inv"], [], true ] [[call]] [[BIS_fnc_saveInventory]];</code> |=
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Revision as of 03:12, 25 September 2020

Hover & click on the images for description

Description

Description:
Save unit's loadout.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[unit,input,params,delete] call BIS_fnc_saveInventory
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
params: Array - (Optional, default [ ]) Custom parameters stored with the loadout
delete: Boolean - (Optional, default false) Whether or not to delete the loadout
Return Value:
Array - Saved value

Examples

Example 1:
[ player, [missionNamespace, "BIS_inv"], [], true ] call BIS_fnc_saveInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_deleteInventorygetUnitLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on August 2, 2020 - 15:22 (UTC)
Ilias38rus
Doesn't work for backpacks in backpack, unlike getUnitLoadout.