visiblePositionASL: Difference between revisions
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|1.62|Game version= | |1.62|Game version= | ||
|gr1= Positions |= | |gr1= Positions |GROUP1= | ||
|gr2= Render Time Scope |GROUP2= | |gr2= Render Time Scope |GROUP2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 16:50, 26 September 2020
Description
- Description:
- Returns an object's rendered 3D position ASL (z value above sea level) in render time scope.
- Groups:
- PositionsRender Time Scope
Syntax
- Syntax:
- visiblePositionASL object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
playerRenderedPosASL = visiblePositionASL player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosATLVisualgetPosWorldVisualvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Positions
- Command Group: Render Time Scope
- Arma 2: Operation Arrowhead: New Scripting Commands List
- Scripting Commands Arma 2
- Scripting Commands Arma 3